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C

canFire(). Method in class com.loki3.cyber.pawn.Weapon
can we fire yet?
changeSpeed(double). Method in class com.loki3.cyber.pawn.PawnClass
Change pawn's speed.
changeSpeed(double). Method in interface com.loki3.cyber.pawn.Pawn
Change pawn's speed.
collision(Item). Method in class com.loki3.cyber.pawn.PawnClass
Check for the results of a collision.
com.loki3.cyber.pawn package com.loki3.cyber.pawn
com.loki3.cyber.server package com.loki3.cyber.server
com.loki3.util package com.loki3.util

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