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U

Unit interface com.loki3.cyber.pawn.Unit.
Units are objects which have a physical representation, movement and can be damaged.
UnitClass class com.loki3.cyber.pawn.UnitClass.
Units are objects which have a physical representation, movement and can be damaged.
UnitClass(). Constructor for class com.loki3.cyber.pawn.UnitClass
unitDamaged(Unit, double). Method in interface com.loki3.cyber.pawn.DamageListener
Called when something has been damaged.
unitDestroyed(Unit). Method in interface com.loki3.cyber.pawn.DamageListener
Called when something has been destroyed.
unitReady(Unit). Method in interface com.loki3.cyber.pawn.StateListener
Called when the unit is ready.
unitScanned(double, double). Method in interface com.loki3.cyber.pawn.ScannerListener
Called when something has been sensed.
update(double). Method in class com.loki3.cyber.pawn.PawnClass
update(double). Method in class com.loki3.cyber.pawn.ScannerRadar
Scan
update(double). Method in class com.loki3.cyber.pawn.Weapon
use(Pawn). Method in class com.loki3.cyber.pawn.GameListeners
This class doesn't accept pawns to control
use(Pawn). Method in interface com.loki3.cyber.pawn.GameListener
Called to assign a new pawn to this object

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