All Packages  Class Hierarchy

A C D E F G H I L M N O P R S T U V W Z

O

objectCreated(Object). Method in class com.loki3.cyber.server.Server
Objective interface com.loki3.cyber.server.Objective.
Describes goals for a particular scenario.
objective(Objective). Method in class com.loki3.cyber.server.ObjectiveChain
add an objective to our list
objective(Objective). Method in class com.loki3.cyber.server.ObjectiveAnd
add an objective to our list
objective(Objective). Method in class com.loki3.cyber.server.ObjectiveOr
add an objective to our list
objective(Objective). Method in class com.loki3.cyber.server.Scenario
determine the objective for this scenario
ObjectiveAnd class com.loki3.cyber.server.ObjectiveAnd.
If all of the sub-objectives are met, then the overall objective has been met.
ObjectiveAnd(). Constructor for class com.loki3.cyber.server.ObjectiveAnd
ObjectiveBase class com.loki3.cyber.server.ObjectiveBase.
Common behavior for scenario objectives
ObjectiveBase(). Constructor for class com.loki3.cyber.server.ObjectiveBase
ObjectiveChain class com.loki3.cyber.server.ObjectiveChain.
Chains together a series of objectives.
ObjectiveChain(). Constructor for class com.loki3.cyber.server.ObjectiveChain
ObjectiveCount class com.loki3.cyber.server.ObjectiveCount.
Handles an objective which checks to see if the proper number of items meet the criteria.
ObjectiveCount(). Constructor for class com.loki3.cyber.server.ObjectiveCount
ObjectiveDestroy class com.loki3.cyber.server.ObjectiveDestroy.
This objective is met when pawn(s) of a certain identity have been destroyed.
ObjectiveDestroy(). Constructor for class com.loki3.cyber.server.ObjectiveDestroy
ObjectiveListener interface com.loki3.cyber.server.ObjectiveListener.
Interface which is notified of new objectives & when objectives are met
ObjectiveLocation class com.loki3.cyber.server.ObjectiveLocation.
This objective is met when pawn(s) of a certain identity has come close enough to a given location.
ObjectiveLocation(). Constructor for class com.loki3.cyber.server.ObjectiveLocation
objectiveMet(Objective). Method in interface com.loki3.cyber.server.ObjectiveListener
current objective has been met
objectiveMet(Objective). Method in class com.loki3.cyber.server.Server
ObjectiveOr class com.loki3.cyber.server.ObjectiveOr.
If any of the sub-objectives are met, then the overall objective has been met.
ObjectiveOr(). Constructor for class com.loki3.cyber.server.ObjectiveOr
ObjectiveTime class com.loki3.cyber.server.ObjectiveTime.
Time limit objective for a scenario
ObjectiveTime(). Constructor for class com.loki3.cyber.server.ObjectiveTime
Obstacle class com.loki3.cyber.pawn.Obstacle.
An immobile obstacle.
Obstacle(). Constructor for class com.loki3.cyber.pawn.Obstacle
ObstacleRock class com.loki3.cyber.pawn.ObstacleRock.
An immobile rock.
ObstacleRock(). Constructor for class com.loki3.cyber.pawn.ObstacleRock
ObstacleRockMaker class com.loki3.cyber.pawn.ObstacleRockMaker.
Support class for creating ObstacleRock objects.
ObstacleRockMaker(). Constructor for class com.loki3.cyber.pawn.ObstacleRockMaker
Offset. Variable in class com.loki3.cyber.pawn.WeaponMaker
distance from center of unit scanner is on to center of scanner
Offset. Variable in class com.loki3.cyber.pawn.ScannerMaker
distance from center of unit scanner is on to center of scanner
Orientation. Variable in class com.loki3.cyber.pawn.PawnMaker
if velocity is 0, this represents direction

A C D E F G H I L M N O P R S T U V W Z
All Packages  Class Hierarchy