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abort(). Method in class com.loki3.cyber.server.Server
abort this game
Acceleration. Variable in class com.loki3.cyber.pawn.PawnMaker
maximum rate at which unit's speed can change per tick
add(GameListener). Method in class com.loki3.cyber.pawn.GameListeners
add(GameListener). Method in class com.loki3.cyber.server.Scenario
add a controller to the game
add(Vector). Method in class com.loki3.util.Vector
add given vector to this vector
addDamageListener(DamageListener). Method in class com.loki3.cyber.pawn.UnitClass
register an object which is notified of damage to this unit
addDamageListener(DamageListener). Method in interface com.loki3.cyber.pawn.Unit
register an object which is notified of damage to this unit
addEnergyListener(EnergyListener, int). Method in class com.loki3.cyber.pawn.Energy
register an object which is notified of energy events
addScannerListener(ScannerListener). Method in class com.loki3.cyber.pawn.ScannerRadar
Register an object which is notified when units are spotted.
addToHead(Object). Method in class com.loki3.util.LinkedList
add 'item' to the head of the list
addToHead(Object). Method in class com.loki3.util.LinkedListWrap
add 'item' to the head of the list
addToTail(Object). Method in class com.loki3.util.LinkedList
add 'item' to the end of the list
addToTail(Object). Method in class com.loki3.util.LinkedListWrap
add 'item' to the end of the list
AmmoRadius. Variable in class com.loki3.cyber.pawn.WeaponTurretMaker
radius of ammo
AmmoSpeed. Variable in class com.loki3.cyber.pawn.WeaponMaker
speed ammo travels
Angle class com.loki3.util.Angle.
Miscelleneous angle utility functions.
Angle(). Constructor for class com.loki3.util.Angle
AngleAcceleration. Variable in class com.loki3.cyber.pawn.PawnMaker
maximum angle in degrees at which unit's direction can change per tick
AngleAcceleration. Variable in class com.loki3.cyber.pawn.WeaponTurretMaker
the maximum angle at which turret's direction can change per tick in degrees

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