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Class com.loki3.cyber.server.Server
java.lang.Object
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+----java.lang.Thread
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+----com.loki3.cyber.server.Server
- public class Server
- extends java.lang.Thread
- implements com.loki3.importer.CreationListener, ObjectiveListener
Entry point for system which tracks all units and
objects in CyberClash and their states.
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Server(Graphics, ViewTransform)
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abort()
- abort this game
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getPause()
- is the game paused?
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isScenarioSet()
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newObjective(Objective)
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objectCreated(Object)
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objectiveMet(Objective)
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run()
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setPause(boolean)
- pause or unpause the game
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setScenario(Scenario)
- set the scenario to use
Server
public Server(java.awt.Graphics graf,
com.loki3.pa.ViewTransform view)
setScenario
public void setScenario(Scenario scenario)
set the scenario to use
isScenarioSet
public boolean isScenarioSet()
run
public void run()
- Overrides:
- run in class java.lang.Thread
abort
public void abort()
abort this game
setPause
public void setPause(boolean p)
pause or unpause the game
getPause
public boolean getPause()
is the game paused?
newObjective
public void newObjective(Objective objective)
objectiveMet
public void objectiveMet(Objective objective)
objectCreated
public void objectCreated(java.lang.Object object)
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